- March 2012, Mark Lochrie and Adrian Gradinar, Year 12 mobile development course in Python.

- November 2011, Mark Lochrie (mobileradicals), ACE 2011, Lisbon, Portugal - Free All Monsters! A Contextual Aware User Generated Location Based Game

- November 2011, Mark Lochrie, ACE 2011, Lisbon, Portugal - Mobile Phones as Second Screen for TV enabling Inter-Audience Interaction

- October 2011, Nokia World 2011 London Excel

- October 2011, Twitter TeaTime Developer Conference

- October 2011, Mark Lochrie, Mindtrek 2011, Tampere, Finland – Rest In Pixels

- September 2011, Mark Lochrie, DiGRA 2011, Helversum University, Holland – Participatory Game Design to Engage a  Digitally Excluded Community

- March 2011, Mark Lochrie and Kate Lund, National Science Week Python for mobile tutorials.

- October 2010, Mark Lochrie, Mindtrek 2010, Tampere, Finland - Enabling Emergent Behaviour in Location Based Games

- September 2010, Mark Lochrie,  HCI2010, Abertay University - Community Generated Location Based Gaming

- July 2010, Mark Lochrie and Kate Lund, Young Gifted and Talented interactive Python for mobile and Flash tutorials.

- June/July 2010, Mark Lochrie and Kate Lund, Summer School interactive Python and mobile tutorials.

- May 2009, Paul Coulton and Mark Lochrie ”Python Protyping for Artists”, Futuresonic 2009, Manchester, UK, 13th May 2009.

- June 2009, Mark Lochrie, Kate Lund and Paul Coulton Innovation Prize in FlashLite Developer Challenge for Big Game Huntr.